GTA 5 Update Adds Ray Tracing And Quality-Of-Life Fixes

The latest update for Grand Theft Auto V adds ray tracing to Xbox Series X and PlayStation 5, as well as quality-of-life changes available to everyone.

For example, contacts can be hidden through your phone via a phone contact favorites option in the interaction menu. You can launch all Agatha Baker Casino story missions at The Diamond Casino & Resort even if you are playing alone. You can request bicycles from the mechanic and newly purchased vehicles will get delivered more quickly. On new-gen consoles, you will no longer have to complete Hao’s Intro Race to gain access to the HSW Upgrade Service.

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Now Playing: GTA Online: Los Santos Drug Wars Now Available

The new ray tracing features on new-gen consoles can be activated by using Fidelity Mode. When this is enabled, the game will feature ray-traced reflections, which Rockstar says will show more details in reflective and glossy surfaces.

There have been changes to some of how GTA Online’s mission rewards. Smuggler’s Run Sell Missions now will net triple the RP and GTA$. General participation rewards for these missions are also higher. The high-demand bonus has been applied to Vehicle Cargo missions.

The update also launches the Los Santos Drug War story with new story and Freemode missions. The updates adds a new social hub, The Freakshop, and the Acid Lab business. Eight new vehicles and a variety of new cosmetics and clothing options are now available.

Finally the game adds various new options for the creator mode, letting players further tinker with play area, eligibility, spawning, scoring, and other elements. You can read the full patch notes below or on the Rockstar website.

[December 13, 2022] – New Content in Grand Theft Auto Online

The Los Santos Drug Wars update adds new Story Missions, Freemode missions, a new business for players to manage as well as a range of experience improvements — including visual, economy, and creator updates.The Freakshop:A new social space has been added, allowing players to launch new First Dose Story Missions, store and modify their new Acid Lab Business, purchase and modify Mk II weapons, as well as other social activitiesSix new 1-4 player Story Missions have been addedFive new Fooligan Jobs are available through the new phone contact “Dax” after completing First Dose – Welcome to the TroupeAcid Lab:Once players complete the First Dose and steal the necessary lab equipment, they can install it in the rear of the new MTL Brickade 6×6 vehicle and unlock access to a new Acid Lab businessPlayers will be able to request and drive their Acid Lab while in FreemodeThis Acid Lab will operate in line with existing businesses, launching source missions to gain supplies that will be turned into Acid product for players to sellAcid Labs can be given custom namesIncludes the Maibatsu Manchez Scout C, which can be requested in Freemode and is used to deliver Acid ProductVehicles:Eight new vehicles (including the Mobile Acid Lab) have been added: Överflöd Entity MT (Super) – with HSW Upgrade available on PS5 and Xbox Series X|S onlyDeclasse Tulip M-100 (Muscle)Zirconium Journey II (Van)BF Surfer Custom (Van)Annis 300R (Sports) – with Imani TechDeclasse Tahoma Coupe (Muscle) – Available for all players to claim for free from December 16 through December 18 as part of The Heists Challenge Reward, then available to purchase for the standard price starting on December 19MTL Brickade 6×6 (Acid Lab)Manchez Scout C (Motorcycle)Cosmetics:Hundreds of pieces of male and female clothing and accessories have been added to clothing storesA new female hair style has been added39 Unisex tattoos have been added

Experience Improvements

Contacts can now be hidden from the phone through a new Phone Contact Favorites option in the Interaction MenuAll Agatha Baker Casino Story Missions at The Diamond Casino & Resort can now be launched with one playerBicycles can now be requested from the MechanicReduced the time taken for newly purchased vehicles to be deliveredThe ‘hide all’ option in each Map Blip Options category has been reintroducedPlayers no longer need to complete Hao’s Intro Race to access the HSW Upgrade Service and mods (PS5 and Xbox Series X|S only)

Visual Updates

Ray-traced reflections have been added to Fidelity Mode for both PS5 and Xbox Series X|S, adding detail and contrast to the game world. This allows for vehicles, characters, and more details to be shown on reflective and glossy surfaces

Economy Updates

GTA$ and RP rewards for Smuggler’s Run Sell Missions have been tripled Participation rewards for these missions have also been increasedThe High-Demand Bonus has been applied to Vehicle Cargo Sell Missions

GTA+ Updates (PS5 / Xbox Series X|S only)

GTA+ bonuses and Gameplay Accelerators Match and Heist bonuses available to GTA+ Members will now be displayed on Landing Page tilesImproved visibility of Bonus Payouts – GTA+ members will now see the bonuses they are receiving as a result of being a Member at the end of activities

Creator Updates

HSW Creator (PS5 / Xbox Series X|S only)

Players now have the option to create HSW Races, a race type limited to HSW vehicles

Existing Races can also be converted to HSW RacesHSW vehicles are available in all Races that have the HSW capable vehicles selected, with an option to disable HSW mods in the lobby before the raceIn HSW Races, the stock vehicles that are available will have HSW mods applied to them, rather than applying them yourself in Freemode

Race Creator

The RC Bandito is now available as a special vehicle type in the Race CreatorWrench health pickups are now able to be correctly collected when the vehicle appears to be damagedPS5 / Xbox Series X|S Only: Players can now place up to 300 props in the Race Creator

Deathmatch Creator

The Deathmatch Creator is receiving updates to Play Area, Eligibility, Spawning, Scoring, and other general updates

Play Area

Active play areas will now display visually when they are shrinkingShrink Time The time to control shrinking play areas is now set to minutes and seconds, this was previously set to secondsAn option has been added to shrink the play area over the duration of a Deathmatch.Shrink Conditions A new option has been added to swap between time remaining and time elapsed to delay the start of the play area shrinkingTeam Score and Players Remaining have been added as new conditions to start shrinking the play areaWhen setting the size that the play area will shrink to, a visual representation of the final size is now displayed in the CreatorA new option has been added to each play area that makes out-of-bounds spawn points invalid for player spawning. This keeps players spawning within their active play area throughout the Deathmatch, rather than respawning and being out of bounds againA new cylindrical shape has been added for play areas. Players can set the height and radius for this as they wish, and spherical bounds are also still available for use

Modifier Set Eligibility

Eligibility will see the addition of new conditions to check and the ability to become scalable with lobby options through the percentage checkConditions New condition – Lives A Modifier Set can be applied to players based on the number of lives they have remainingNew condition – Killstreak Kills earned within a single life can be used to trigger a Modifier Set change. The Modifier Set is lost on death and players change back to their most relevant modifierA new Comparison Type option has been added, allowing players to check a percentage or a specific value for the Condition set. Available for Score, Time, and Lives Conditions This also allows the use of the lobby settings to change these values and the condition check to scale with themThis was previously only specific values

Spawning

Limit Spawn Protection Time – A new option has been added to Combat Settings to control the amount of time players are invulnerable after respawningModifier Restrictions – A new menu has been added to Spawn Point placement to allow you to restrict players from spawning at that spawn point if they have a specific Modifier Set activeWhen respawning, players will now have the last weapon they were using equipped if it is still in their inventoryWhen making a Deathmatch that only has one life available, the number of spawn points required only needs to match the number of players that can join the Deathmatch

Modifier Set – Scoring

Death Score – Players can now set score to receive on death within a Modifier Set +/- score when dyingAs well as +/- score when dying to melee or a set weapon group as a bonus For example, you can leave Death Score at 0 but set Melee Death Bonus to -1. In this case players with that Modifier Set active will lose 1 point when being killed with a melee weapon

Creator

The Maximum number of Modifier Sets is now 25 (up from 11), allowing players to add even more customization to their DeathmatchesTeam/Free for All only options are now greyed out when locked to a specific type of Deathmatch. This is to help reduce the number of potentially available options. So, if a player locks their Deathmatch to Free for All, Team-related options will become greyed out and unable to be usedAdded an option to clear settings from the Default Modifier Set in the Manage Modifier Set menuModifier Sets can now have a name given to them, from a selection of 58 preset descriptive names This is done in the Manage Modifier Set menu, press X/Square/Del on the Modifier Set in the Modifier Sets menuOption to select a Modifier Set to test in Test Mode Selecting this will stop your Modifier Set from changing during the testForced Test Modifier Set – A new option has been added to the test menu that allows players to select a specific Modifier Set to be used when entering test mode. When using this option, players are locked to using that Modifier Set for the entire test. Modifier Sets will not change when using this optionDisable Friendly AI – A new option has been added to the test menu that allows players to enter a team deathmatch test on their own. This will allow players to test their Modifier Set transitions without friendly AI also contributing to things like score that may cause a Modifier Set change.A HUD element has been added to test mode that shows the players’ current Modifier Set, so they can easily tell which Modifier Set they are currently playing with while testingThe damage modifier option for Throwables within a Modifier Set has been removed

Ambient Settings

Lock Shops – A new option has been added to prevent players from entering shops when playing Deathmatches

Game Stability and Performance

Fixed multiple crashes that occurred in GTAV

Matchmaking & Networking

Fixed issues that affected network stability in GTA Online

Content

Fixed an issue that resulted in CEOs not receiving money when completing Security Contract – Asset ProtectionFixed an issue that resulted in the GPS route not appearing during The Contract – High Society LeakFixed an issue that allowed players to modify bicycles inside the AvengerFixed an issue that resulted in players being unable to mod their Thruster vehicle inside the FacilityFixed text issues that appeared during Biker – Customer Bike DeliveryFixed a texture issue present on Nightclub TroublemakersFixed an issue preventing players from progressing after destroying the final signal jammer during ULP – Asset SeizureFixed an issue that resulted in players being able to enter a survival lobby when attempting to launch a ULP missionFixed an issue that resulted in players being unable to leave the High Stakes Roulette tableFixed an issue that resulted in players being unable to enter their garage after purchasing a new vehicleFixed an issue that resulted in Franklin appearing twice after completing Security Contract – Recover ValuablesFixed an issue that resulted in enemies not pursuing the player during Security Contract – Vehicle RecoveryFixed an issue that allowed griefing during Security Contract – Vehicle RecoveryFixed an issue that resulted in players not progressing after killing all of the hitmen during Security Contract – Rescue OperationFixed an issue that resulted in the player’s location being displayed incorrectly on the mini-map while inside the Casino parking lot during Data Leak – Nightlife LeakFixed an issue that resulted in players being unable to see where to deliver the phone during Data Leak – High Society LeakFixed an issue that resulted in players not progressing after killing all targets during Payphone Hit – Hit ListFixed an issue that resulted in the target’s helicopter being destroyed abruptly during Galaxy Yacht – D-DayFixed an issue where players couldn’t launch activities after completing Prison Break – FinaleFixed a UI prompt issue when players entered their Thruster inside the FacilityFixed an issue that that resulted in players not progressing after defeating all enemies during The Doomsday Scenario – FinaleFixed an issue that resulted in Agent ULP not moving during The Bogdan Problem – Setup – Rescue ULPFixed an issue that resulted in players’ torsos disappearing whilst opening Van der Linde treasure chestsFixed an issue that resulted in players being kicked from arcade machines unexpectedlyFixed an issue that resulted in players getting stuck in lobbies if the host quitsFixed an issue that resulted in players not receiving directions to Buzzard locations during Cayo Perico – Disruption – Backup ResponseFixed an issue that resulted in players falling through the map when being caught during Cayo Perico – Scoping – DJFixed an issue that resulted in players getting stuck in an infinite loading screen after completing Lowriders – Point and ShootFixed an issue that resulted in scores being given incorrectly during Judgement Day matchesFixed an issue that resulted in the timer not decreasing when the runner manually respawns in The Vespucci Job (Remix) IIFixed an issue that resulted in players being unable to purchase a customer’s Bike from another player’s ClubhouseFixed an issue that resulted in Motorcycle Clubs being unable to launch the same Contract missions at the same timeFixed an issue preventing players from picking up LD organics collectibles while on Freemode missionsFixed an issue that resulted in the doppelganger spawning while spectating another playerFixed an issue with the container door that prevented progression in Special Cargo – Underwater CargoFixed an issue prevent players from entering enemy boat vehicles during Special Cargo – Underwater CargoFixed an issue that resulted in players losing control when another player joined as a spectator in ULP – CleanupFixed audio issues with footsteps during ULP – ExtractionFixed an issue that resulted in players not being able to see where the tech pickup was if a player died while carrying it during ULP – IntelligenceFixed an issue that resulted in players not progressing if they quit while in spectator mode after dying in Survival – Industrial PlantFixed an issue that resulted in players not being refunded a bullet for getting a kill in Big Shot VIFixed an issue that resulted in players getting stuck in a lobby when entering ULP – CounterintelligenceFixed an issue that resulted in a significant delay before the mission briefing dialogue began when playing ULP – Intelligence

Properties

Fixed an issue that resulted in players getting stuck in a loading screen after entering the Mobile Operations CenterFixed an issue that resulted in players being unable to launch missions from the Terrorbyte while in a private sessionFixed an issue that resulted in players being able enter Franklin’s house from the roofFixed a misleading prompt seen when attempting to store a new vehicle in a full garage that could result in players unknowingly deleting owned vehiclesFixed an issue that resulted in bar patrons not spawning inside a Clubhouse after completing a Resupply missionFixed an issue that resulted in some available Contracts not appearing when inside the ClubhouseFixed an issue that resulted in players being warped outside of their office and falling to their deaths when trying to sit at the computerFixed an issue that resulted in players being stuck between Casino guestsFixed an issue that resulted in players being stuck in the gunner seat of the Half-Track vehicle when another player drove it into their AgencyFixed an issue that resulted in players purchasing certain mods for the Declasse Lifeguard while inside the Mobile Operations Center or Avenger despite them having no effectFixed an issue that resulted in players being stuck inside an Auto Shop after accepting an invite to an invite only sessionFixed an issue that resulted in players’ personal vehicles disappearing from the LS Car Meet when another player starts a private takeoverFixed an issue that resulted in players entering a broken instance of the LS Car MeetFixed an issue that resulted in players being unable to sit next to each other inside the AgencyFixed an issue that resulted in players being unable to stop drinking whiskey from the bar inside the ClubhouseFixed an issue with lighting reflections inside the Luxury Autos Showroom

Vehicles

Fixed an issue that resulted in suspension mods being available for purchase on the Blazer Lifeguard despite those mods having no effect on those vehiclesFixed an issue that resulted in players being able to purchase Low grip Tires for the Duke O’Death or Insurgent vehicles despite the tires having no effect on those vehiclesFixed an issue that resulted in Feltzer vehicles becoming dented after entering the Mobile Operations CenterFixed an issue there the players’ custom Ardent vehicle was not available in Sports Classics RacesFixed an issue that resulted in the Benefactor Stirling GT’s doors opening from the wrong axisFixed an issue that resulted in vehicles reaching a higher speed than expected after being damagedFixed an issue that resulted in some vehicles not appearing on in-game websites when sorting by price from low to high

Miscellaneous

Fixed an issue that resulted in players not being given credit for daily objectives despite participating in a Featured Series JobFixed an issue that resulted in weapons hidden inside a Gun Locker reappearing in the player’s inventoryFixed an issue that resulted in the removal of Sea Races and Parachuting Jobs which prevented players from earning the ‘Numero Uno’ Achievement/TrophyFixed an issue that resulted in player hands being missing from weapon reload animations while in first person viewFixed an issue that resulted in players being incorrectly told they have no existing GTA Online character and being taken to the Career Builder pageFixed an issue that resulted in the ‘Subscribe’ prompt not updating to ‘Manage Subscription’ after a player became a GTA+ memberFixed an issue that resulted in some stats being reset after rebooting the gameFixed an issue that resulted in the Community Series not being present for Quick GPS in the Interaction MenuFixed an issue that resulted in Associates being unable to request a Dinghy via the Associate Abilities menuFixed an issue that resulted in Ammu-Nation blips appearing in unexpected locations on the mapFixed an issue that resulted in players being able to continue purchasing Throwables after reaching max capacityFixed an issue that resulted in mods purchased for the Pistol Mk II would be unequipped while using the weapon workshopFixed an issue that resulted in Organization members not becoming assassination targets after being terminatedFixed an issue that allowed players to launch an empty playlistFixed an issue that resulted in scrolling text on a blimp not moving until a race had begunFixed an issue with camera clipping while driving the Greenwood in first personFixed an issue that resulted in Meteorite snacks persisting longer than expectedFixed an issue that resulted in players receiving no information as to why they could not accept an online invitation before completing the Story Mode Prologue

Xbox One / Xbox Series X|S

Fixed an issue that resulted in Xbox consoles shutting down during specific missionsFixed an issue that resulted in Xbox system messages not appearing when accepting an invite to a user generated job if their privacy setting ‘You can see and upload community creations’ privilege was set to ‘Block’Fixed an issue that resulted in players entering an unresponsive state after using the Quick Resume function while in the CreatorFixed an issue that resulted in players not receiving an explanation for why their text is not used inside the CreatorFixed an issue that resulted in players receiving no information as to why they could not access the Microsoft Store during a service outage

PlayStation 4 / PlayStation 5

Fixed an issue that resulted in blocked players’ Motorcycle Club emblems remaining visible on phone invitesFixed an issue with PlayStation 5 specific audio corruptionsFixed an issue that resulted in players without an active PS+ subscription not receiving invites to Online Jobs while in Story Mode or the Landing Page

PC

Fixed an issue that resulted in only the top left quarter of the screen being displayed while playing in windowed borderless modeFixed an issue that resulted in the Output Monitor setting not functioning when using windowed mode on 4k monitors

PlayStation 5 / Xbox Series X|S

Fixed an issue that resulted in player spawn locations not updating after being changed when exiting to the main menuFixed an issue that resulted in players getting stuck inside the Avenger during The Bogdan Problem – FinaleFixed an issue that resulted in players briefly being able to use their weapons after leaving the party during Cayo Perico – Scoping – DJFixed an issue that resulted in players being unable to rotate and zoom their view while repairing a vehicle inside the Auto ShopFixed an issue that resulted in players becoming stuck on a loading screen after accepting an invite to another player’s Mobile Operations CenterFixed an issue that resulted in text in the HDR calibration screen to be cut off when the language was set to Traditional ChineseStability improvements have been added for ray-tracing in applicable Graphics Modes

Editor

Fixed various issues that resulted in vehicle doors and trunks behaving unnaturally when viewed in the EditorFixed an issue that resulted in vehicle lights not being visible while exporting a video in the Editor

Creator

Fixed an issue that resulted in the Knife appearing in the wrong weapon category inside the Deathmatch CreatorFixed an issue that resulted in AI enemies spawning in and doing nothing if too many modifiers were present inside custom DeathmatchesFixed an issue that resulted in players being unable to place helicopter starting grids over water inside the Air Race CreatorFixed an issue that resulted in the mini-map and pause menu map disappearing after testing an Air Race

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