Alan Wake Remastered Patch Introduces Audio Bug On PlayStation

The latest patch for Remedy Entertainment’s Alan Wake Remastered has introduced a new audio bug on PlayStation versions of the game.

The patch, which itself aimed to fix some other audio sync issues among other problems, released across all platforms this week. The issue seems to affect PlayStation versions of the game that are configured to use compressed or surround sound audio codecs. Thomas Puha, communications director at Remedy Entertainment, provided some temporary workarounds on Twitter.

You need a javascript enabled browser to watch videos.

Click To Unmute
ShareSize:640 × 360480 × 270

Want us to remember this setting for all your devices?

Sign up or Sign in now!


Please use a html5 video capable browser to watch videos.

This video has an invalid file format.
00:00:00Sorry, but you can’t access this content!

Please enter your date of birth to view this video

JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember12345678910111213141516171819202122232425262728293031Year20242023202220212020201920182017201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900

By clicking ‘enter’, you agree to GameSpot's
Terms of Use and
Privacy Policy

Now Playing: We Need To Talk About Alan Wake 2

Using headphones with the PlayStation controller or forcing the game to output uncompressed stereo PCM seems to resolve the bug, at least until Remedy can put out a more permanent fix. There’s no indication that this issue exists on Xbox or PC.

Remedy Entertainment did round off 2021 with the long-awaited announcement of Alan Wake 2, with the sequel now in development. The studio is also launching story content for multiplayer shooter Crossfire X early this year, while continuing to work on a range of other projects, including a multiplayer game set in the universe of its latest game, Control.

About Alessandro Barbosa

Check Also

New Analog Horror Game Is Basically It Follows, Out Now With A Demo

Indie developer Night Dial has just released its latest horror game, titled “Crowded. Followed.” The …

Leave a Reply

Your email address will not be published. Required fields are marked *