Call Of Duty: Modern Warfare 3 Adding 15 New Minigames, Including A Matrix-Inspired One

Shooting your friends in Call of Duty never gets old, but sometimes it’s fun to mix it up. Modern Warfare 3’s Season 5 content drop (which also includes fresh content for Warzone and Warzone Mobile) is coming soon, and it includes 15 new minigames for you and your teammates to enjoy. [Update: The new season is live, and you can check out the full CoD Season 5 patch notes.]

These minigames are included in the new CoD Warrior mode, which puts three teams of two against each other in a gauntlet of minigames where the first team to win five rounds claims victory for the match. These bite-sized experiences last from 30 to 90 seconds, giving you a variety of weapons depending on each. However, you always have one life in each, with no respawns.

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Now Playing: Modern Warfare III & Warzone – Official Season 5 Launch Trailer

The full list of minigames is below. They include “beat up the car,” where you and your teammate use sledgehammers to destroy a vehicle; the Matrix-inspired “bullet time,” where you use low-velocity weapons in slow-mo and try to dodge fire; and “don’t shoot,” where you spawn in a circle with a pistol, but shooting it kills you. It’s quite a fun collection of games, so check it out when it drops this month.

In other Call of Duty Modern Warfare 3 news, this Season 5 content drop also includes a new WWE-themed in-season mode called Slam Deathmatch, where you must finish every opponent off with a Finishing Move. It also adds two new multiplayer maps, Bait and Yard.

Call of Duty: Modern Warfare 3 Minigame List

Beat Up the Car!

Round Time: 60 Seconds

Each team spawns in with Sledgehammers and a vehicle. The first team to destroy their car wins.

Breacher Ball!

Round Time: 60 seconds

All Operators are provided with unlimited Breacher Drones as their only armament. Survive to win.

Bullet Time!

Round Time: 60 seconds

Test your reflexes against extremely low velocity weapons, allowing you to better sidestep and evade enemy fire. Survive to win.

Shoot!

Round Time: 30 seconds

Spawn in a circle with every Operator wielding the powerful TYR Handgun. Draw fast and survive to win.

Don’t Shoot!

Round Time: 60 seconds

Listen closely. In this variant, everyone spawns in a circle with the TYR Handgun equipped. Anyone who shoots, however, will die on the spot. Survive to win.

Drone Wars!

Round Time: 60 seconds

All Operators spawn with Stormenders and Bomb Drones. Survive to win.

Fragged!

Round Time: 60 seconds

Settle things explosively in this mini-game where all Operators are provided with unlimited Frag Grenades only.

The Hunt!

Round Time: 60 seconds

Operators are assigned the role of a hunter or a runner. Hunters must eliminate the runners who have no weapons to fight back.

Knives!

Round Time: 60 seconds

Operators spawn with knives only. Survive to win.

“Meta” Loadout!

Round Time: 60 seconds

Do your best in this ironic take on the meta as Operators duke it out with poorly optimized Loadouts. Survive to win.

Miniguns for Everyone!

Round Time: 60 seconds

Prepare for brutal combat as each Operator is provided a Juggernaut suit and a minigun. Survive to win.

Last Ninja Standing!

Round Time: 60 seconds

Operators battle with Throwing Stars only while benefiting from increased movement speed and jump height. Survive to Win.

Revive!

Round Time: 60 seconds

Each team spawns with a downed Operator. The first team to locate and revive their downed teammate wins.

Shocking!

Round Time: 90 seconds

Push through the pain. In this mini-game, all Operators must battle under the permanent effects of a Shock Stick.

Turret Time!

Round Time: 90 seconds

All Operators are provided with Stormenders and a Remote Turret. Survive to win.

About Steven T. Wright

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