After a delay earlier this month, a patch for Chivalry 2 aimed at fixing the game’s PC party issues, among other things, is releasing today. Update 2.0.1 will be available for players to download starting at 10 AM PT / 1 PM ET.
The biggest change coming in this patch is a fix to Chivalry 2’s PC party systems. To join a multiplayer match together, players have to get into a party. However, since the game launched, that feature hasn’t been working as intended. Players would appear offline when they were online or even in-game, requiring some to restart their computers to fix the problem. Today’s patch addresses that issue directly. Additionally, parties should no longer be disbanded and sent to the main menu after a match ends anymore.
Consoles aren’t being ignored in this patch either. While all platforms should have performance improvements during the Lionspire banner stage and should no longer be negatively impacted by corpses, the Xbox Series S is getting a little something extra. Starting today, the smaller Xbox console will be able to run Chivalry 2 at 60 frames per second as intended.
Today’s update doesn’t include any word of the game’s upcoming map, Galencourt, which was first revealed in a post-launch dev diary this past June. Galencourt, along with another unannounced map, will be added to the game as part of its first content update.
You can find a full breakdown of Chivalry 2’s 2.0.1 update down below.
Chivalry 2 2.0.1 Patch Notes
Parties
PC – Fixed an issue with online presence not updating properly which prevented players from joining and getting into games as a party. For example, if a player is invited to join a party but is already in one, you will receive a message stating ‘<Player Name> is already in a party. We expect more improvements in the next update as well.Fixed an issue where parties dropped out after a match ended and were unintentionally sent back to the main menuAdded a visual indicator that someone in a party cannot be invited to another partyPC – If you are in a match and accept a party invite on PC, you will now be sent to the main menu to join the partyFixed an issue where a party member was not brought into the game with the game leader when using the server browserAccepting a party invite while in-game will no longer cover the disconnects prompt with the controls screenThe queue timer will no longer continue to countdown if ownership is transferred from the party leader after starting a matchmaking sessionThe party member icon will no longer disappear from the scoreboard after being in a party while loading another session from a prior one.Set party voice playback to use same device output as the game audioParty members will now see a voice indication in the UI for themselves and other party members when speaking
Performance
The Xbox Series S will now play at the intended 60 frames per second!Fixed a performance issue where player corpses would negatively impact performance.Improved overall performance during the Lionspire banner stageFixed some movement correction that happened while jumping
Combat/Weapons
Reduced players’ ability to significantly backwards drag before a swingFixed an issue where players visually sprinted sideways too much in third-person.Active riposte and counter durations now continue for remaining duration if attack is feinted/transitions to heavy attackFixed attacking queuing issues, so players will now be able to more successfully initiate a follow up parry, attack, or dashKick/Jab/Special cooldown is now refreshed when entering Interrupting statesFixed server movement corrections on dodging and jumping (caused visual jittering to occur for players)Bandage kits no longer deal damage to teammates. Friendly archers are better at this already!Fixed an issue where player could get stuck with fists and unable to attack after climbing ladderFixed an issue where initiating a combat action immediately after doing a VO line did not work. Get your taunts ready!Fixed a bug with the Greatsword parry where player collision would not match their position when their parry was brokenTemporarily disabled 1 handed spear to rework animation sets and make it more readableAdded missing impact sounds and impact sparksAdded a cooldown when using a Kick into an attackFixed an issue where picking up a damaged constructible would cause it to be invulnerable next time it is placed
Animation
Visually fixed the players feet not moving during a jump and when landing a jumpFixed sprint turn animation not being in sync between clients in third-personFixed animation popping in 1P/3P when cancelling attack into another attackFixed an animation break that occurred when attacking right after Parry recoveryRemoved sliding that occurred when attacking while strafing forward in third-personFixed legs being stuck in idle while moving around and fightingFixed animation freezes after getting hit during a heavy slash feint to jab with a shieldFixed server physics for interrupts not playing animationsFixed animation stutters with combo to (alt) feint
Crashes/Disconnects
Fixed an Xbox crash that occurred when resuming from a suspended state (while on the Store menu), and when attempting to use save data from an Xbox One X console on an Xbox Series S consoleFixed a PS4/PS5 crash that occurred when loading into the tutorialFixed a crash that could occur when dismounting a ladderFixed a crash during post-game screen transitionFixed issue where Crossbowman could get disconnected from server during regular gameplay
Customization
Removed various exploits used to equip locked itemsFixed hair not adjusting to the characters head sizesFixed white/grey hair colour not being able to be equipped. (Malric’s grandmother could not be more excited!)Fixed an issue where female heads would reset to male head
Maps
Added more tickets to the map Fighting Pit. So do what you do best Knights, die more!Fixed visual issue with large doors in Fighting Pit not visually openingRemoved center spawns in FFA Tournament Grounds for balancing purposesFixed an issue where players sometimes missed the initial spawn at the start of a match
UI
Fixed server browser max player counts not displaying correctlyFixed issue where loadout screen weapon info doesn’t update on class changeFixed missing voice UI to indicate a party member was talking (speaking icon)Fixed various flow issues surrounding parties (maintaining party status after a match ends, etc)Fixed various missing localizations
Audio
Thrown weapon impacts are now using the proper sound sets. They’ll now sound a bit less like an 80s arcade fighter game.Commander battlecries have been made LOUDER, they may have had too much ale pre-battleParty voice playback now uses same device output as the game audioVarious audio sound effect mix refinements
Other Changes
Improved matchmaking for PlayStation Users receiving “matchmaking failed” messagesFixed an issue where teams sometimes started overly imbalanced after a map travel. The Order will have to find some new way to come out on top.Made tweaks to class, global, and weapon xp requirementsUpdated Crown prices across regions
Known Issues List
Top Known Issues
PC: Epic Games Store friends online status may not always be accurate and party invites may failParties made on PC that enter together in server browser will only have the party leader enter successfully
Cross-Platform Parties:
Our team has worked to pivot to review the possibility of providing the feature of cross-platform parties as quickly as possible.
Console-specific issues:
Xbox One: Customization/weapons are loading in latePlayStation: Asia region users with default controls (O button for Enter and X button for Back) makes most UI inaccessible. Swapping these, so that X is Enter, in your System settings is a workaround.
Gameplay:
Players may experience desync when falling off of the pushable siege rampsPlayer sometimes may not sprint from initial spawn (player should stop and start again to fix)Players during pushable objective stages may teleport briefly
UI:
Alt attack rebinds don’t work specifically on Tournament GroundsSome players will have global rank 1 appear on the scoreboard despite their rank appearing properly in pause menuSome keys can’t be bound as expectedRebinding certain keys will make “Get Up” and “Special Item” binds appear to use controller binds
Customization:
Archer secondary weapon skin does not apply the skin in-gameItems available for purchase by default show “New Item” notifications
Maps:
Rudhelm Siege – Tower Ramp may launch playersDark Forest – Respawn timers may not be accurate
Gamepad:
Gamepad players may battlecry despite selecting other emotes occasionally
Audio:
Heartbeat audio can get in a state between matches where it persists
Visual:
Dx12 VRS can cause visual artifacting on some maps (Tournament Grounds, for example)
You may have taken notice that certain issues or features were not mentioned in these patch notes. This is due to the development teams continuing to resolve and refine these issues, to ensure they meet the level of quality that you come to expect. With that said, we’d like to provide a general status on some of these items, nonetheless.
Please keep in mind that these items do not constitute everything the team is working on and are always subject to change as the team may pivot as needed during development as priorities change or development ends up taking longer than expected at the onset.
Console Server Browser – Work on this feature is underway and we expect this to be available to players in a future update. We do not have a more specific timeframe to share currently but we will keep you updated on its progress.PlayStation Cross Generation Parties (PS4 to PS5) – This work is underway, however there is significant risk involved here (the potential for one or more platforms being unable to play online) that requires this to have further testing before it is ready to release.Cross Platform Parties – The work here is still very early and the team is evaluating several potential routes to bring this to players. Please continue to stay tuned to future updates.The team is also investigating reports of server performance degradation and players being matchmade outside of an appropriate region.PlayStation 5 players not receiving their Special Edition items & purchases – We are actively working with our partners to determine the cause for this, but fully expect players to receive their items when this has been resolved. For now, digital Chivalry 2 customers can work around this by installing the PlayStation 4 version and launching it. Unfortunately, the above digital workaround does not work for physical Chivalry 2 copies. As mentioned, we are actively working with our partners on a solution.