A new update is live in Call of Duty: Modern Warfare 2 and Warzone, and the patch notes detail a few bug fixes and major weapon balancing for some overpowered weapons, including the Akimbo Snakeshot Basilisk.
The Basilisk, FTAC Siege, and X13 Auto pistols have all held a reign of terror in Warzone and multiplayer, but the July 24 patch notes confirm nerfs for all three handguns. The Akimbo Snakeshot variant of the Basilisk has been deleting players in battle royale, but the developer says it fixed an issue that caused the akimbo version to have a higher damage profile than intended. The FTAC Siege and the X13 Auto pistols both received a nerf to the maximum damage, and an issue was also corrected that caused the X13 Auto’s damage profile to be too high.
You need a javascript enabled browser to watch videos.
Click To Unmute
ShareSize:640 × 360480 × 270
Want us to remember this setting for all your devices?
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00Sorry, but you can’t access this content!
Please enter your date of birth to view this video
JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember12345678910111213141516171819202122232425262728293031Year20242023202220212020201920182017201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900
By clicking ‘enter’, you agree to GameSpot's
Terms of Use and
Privacy Policy
Now Playing: COD Modern Warfare II & Warzone x The Boys [NSFW Trailer]
Another major nerf is to Season 4’s new MX Guardian shotgun. The weapon now has decreased maximum damage, close-mid damage, mid damage, mid-far damage, and its minimum damage. The 12 Gauge Dragon’s Breath ammunition type was also nerfed for both the MX Guardian and the KV Broadside shotgun.
Call of Duty’s crossover with The Boys lets players use Temp V-inspired superpowers in Warzone, but the new update addresses an issue that previously caused players to have infinite superpowered jumps by using a second Temp V field upgrade.
Additionally, the update fixes an issue where snipers rifles with high explosive ammo types could be found as ground loot in Warzone’s Ranked Play matches. It also squashes a bug that prevented some players from viewing the battle pass map.
The full list of weapon changes and bug fixes can be found below, as shared by Activision.
In other news, a Call of Duty board game was recently announced, which is being funded through a Kickstarter campaign.
Call Of Duty's Most Overpowered Weapons Of All Time, RankedSee More
GLOBAL
BUG FIXES
Fixed an issue impacting some Players receiving Battle Pass rewards correctlyFixed an issue where some Players couldn’t open the Battle PassFixed an issue where the Player couldn’t access Division Rewards in Career & Rewards in Warzone Ranked Play
WARZONE
WEAPONS
» Assault Rifles «
Lachmann-556Maximum Damage decreasedMid-far Damage increasedHeadshot Multiplier decreasedNeck Multiplier decreasedUpper Torso Multiplier decreasedM4Upper Torso Multiplier decreasedLower Torso Multiplier decreasedTAQ-56Headshot Multiplier decreasedTempus RazorbackMinimum Damage increasedLimb Multipliers increased
» Battle Rifles «
Cronen Squall (Full Auto)Maximum Damage decreasedClose-mid Damage decreasedDamage step added at Mid-rangeMinimum Damage decreasedHeadshot Multiplier decreased
» Handguns «
BasiliskFixed an issue with the Akimbo Snakeshot Basilisk where its damage profile was higher than intendedFTAC SiegeMaximum Damage decreasedX13 AutoFixed an issue that caused the X13 Auto’s damage profile to be higher than intendedMaximum Damage decreased
» Shotguns «
MX GuardianMaximum Damage decreasedClose-mid Damage decreasedMid Damage decreasedMid-far Damage decreasedMinimum Damage decreased
» Submachine Guns «
ISO 45Fixed an issue with the ISO 45 causing its upper right leg damage to be lower than intended
Attachments
Ammunition
KV Broadside12 Gauge Dragon’s Breath Close-mid damage decreasedMX Guardian12 Gauge Dragon’s Breath Maximum Damage decreasedClose-mid Damage decreasedMid Damage decreasedMaximum Damage Range increasedClose-mid Damage Range increasedMid Damage Range decreasedMinimum Damage Range decreased
BUG FIXES
Fixed an issue where Snipers with High Explosive rounds could be found from Ground Loot in Ranked Play matchesFixed an issue where, after the Player’s squad was eliminated, the Player left the match and received a prompt to rejoin the matchFixed an issue where Players were able to have infinite Super Jumps by using a second Temp V field upgradeFixed an issue where equipping the Semi-Auto Trigger on the MX Guardian shotgun will cause the range to reduce severely while fighting AI in DMZFixed an issue where the Squad Loadout crate is missing the in-world icon until it is pingedFixed an issue that prevented Players from being able to use the Gulag Token if they lost the Gulag previously in the match