The Dead Space remake is out very soon, and we know exactly when it releases across several different platforms and timezones. You can pre-load it now, as well, making it even easier to play as soon as it’s available, and the PC specifications will let you know if your system can handle it. Those details are all below.
Dead Space Pre-Load Times
If you want to begin playing as early as possible, preordering will allow you to download the Dead Space remake in advance of launch. Preloading is already available on Xbox Series X|S, while both PS5 and PC players will have to wait until January 25 to do so.
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Now Playing: We Played 3 Hours of The Dead Space Remake
Xbox Series X|S
January 20 from 8 AM PT / 11 AM ET / 4 PM GMT
PS5
January 25 from 8 AM PT / 11 AM ET / 4 PM GMT
PC via Steam, Epic Games Store, and the EA App
January 25 from 8 AM PT / 11 AM ET / 4 PM GMT
Dead Space Global Release Times
Dead Space will unlock at 8 AM PT / 11 AM ET on January 27. In Australia, which exists slightly in the future, the game will unlock that side from 3 AM AEDT on January 28.
January 27
8 AM PT10 AM CST11 AM ET1 PM BST4 PM GMT5 PM CET6 PM CAT8 PM GST
January 28
12 AM CST12 AM HKT1 AM JST3 AM AEDT
For PC requirements, the hardware you’ll need are fairly moderate. 16GB of RAM, 50GB of available storage space, and an Nvidia RTX 2070 or Radeon RX 6700 XT will provide a steady experience, and on console, you’ll be able to choose between performance and quality modes.
Dead Space PC Requirements
Dead Space minimum PC requirements
Windows 10 64-bitRyzen 5 2600x / Intel Core i5 860016GB RAMAMD RX 5700 / Nvidia GTX 1070DirectX Version 1250GB SATA SSD
Dead Space recommended PC requirements
Windows 10 64-bitRyzen 5 5600x / Intel Core i5 11600K16GB RAMRadeon RX 6700 XT / Nvidia Geforce RTX 2070DirectX Version 1250GB SSD, PCIe compatible
Console Performance mode vs Quality mode
Performance mode: Maintains a smooth framerate of 60fps, but with 2K(QHD) and no ray-tracing.Quality mode: Maintains a framerate of 30fps at 4K (UHD) resolution with ray-tracing.
While EA Motive’s remake of Dead Space has been described as a faithful return to the USG Ishimura, the developer has also been working to tweak the tale of Isaac Clarke by adding several quality-of-life updates to the experience. The studio has promised no loading screens in Dead Space thanks to it being rebuilt from scratch in a new engine and there’ll be new side quests to follow.
“Despite appearances, this remake is more than a facelift of Visceral Games’ 2008 survival horror game (though it does enhance the original’s visuals by a significant margin). Motive Studio has redesigned parts of the game’s setting, the USG Ishimura, to create a more interconnected environment with more narrative details to discover, allowing Dead Space to better fit into the overall lore of the franchise it spawned, which now includes sequels, spin-off games, movies, and comics,” Jordan Ramée wrote in GameSpot’s Dead Space preview. “This remake is still Dead Space, but it’s a Dead Space where parts of it feel brand-new again, even to a long-time fan like me.”
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