Diablo IV is available now for people who buy the more expensive editions, and a patch has landed that makes changes to the Sorcerer and Rogue classes and increases enemy health, among other things.
The patch is a server-side update that launched on June 1. As such, this update happens in the background and does not require a download.
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The Sorcerer’s flame shield enchantment is now placed on a full cooldown when it’s equipped in an enchantment slot. Meanwhile, the Rogue’s Inner Sight gets a four-second delay after the initial energy expiration. Elsewhere, the patch boosts monster health in higher World Tiers. You can see the full patch notes below, as shared by Blizzard.
Diablo IV is out now for people who bought the $90 or $100 editions of the game. The standard edition, meanwhile, unlocks on June 5.
The game’s initial release hasn’t been completely without issue, however, as some are reporting getting a “license error” that can, in some cases, lock them out. Servers have seemingly been quite stable in general, however.
If you’re just getting started with Diablo IV, you may want to take a look at GameSpot’s Diablo IV guide hub to help hit the ground running.
Diablo IV June 1 patch notes
Sorcerer
Class Specialization
Flame Shield Enchantment
When Flame Shield is initially equipped into an Enchantment slot, it’s placed on full cooldown.
Rogue
Class Specialization
Inner Sight
After Inner Sight’s unlimited Energy expires, there will be a 4 second delay before another enemy becomes marked.
Items
Shout Skill Cooldown Reduction
This affix will no longer appear on items.
Miscellaneous
Monster health values have been increased in later World Tiers.