Dragon Age: The Veilguard Has A "No Death" Setting

BioWare’s upcoming fantasy RPG, Dragon Age: The Veilguard, has a lot of changes to the way combat works, and one of them is a “no death” setting that allows players to avoid having their character die mid-combat.

“[None of the difficulty settings] are a cheat,” game director Corrine Busche recently explained (via Game Informer). “It’s an option to make sure players of all abilities can show up.”

You need a javascript enabled browser to watch videos.

Click To Unmute
ShareSize:640 × 360480 × 270

Want us to remember this setting for all your devices?

Sign up or Sign in now!


Please use a html5 video capable browser to watch videos.

This video has an invalid file format.
00:00:00Sorry, but you can’t access this content!

Please enter your date of birth to view this video

JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember12345678910111213141516171819202122232425262728293031Year20242023202220212020201920182017201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900

By clicking ‘enter’, you agree to GameSpot's
Terms of Use and
Privacy Policy

Now Playing: Dragon Age: The Veilguard | Official 20 Minute Gameplay Reveal

The game includes four difficulty settings: Storyteller, Adventurer, Nightmare, and Unbound. Nightmare offers an intense challenge, and once you select that mode, it’s permanent, unlike the other difficulty options. Meanwhile, Unbound exists as a customizable mode where players can tweak specific aspects of combat, like the amount of damage done to enemies and the amount of damage received by them.

Unbound also allows players to adjust how much help is given by the game’s waypoints, adjust timing to increase or decrease the difficulty of parrying an enemy during combat, and tweak the intensity of the game’s aim-assist. There’s even an “auto-aim” option.

Unbound mode is also where players will find the option to turn off death entirely. Busche says the game also includes more standard accessibility settings, though she did not go into detail on what specific settings are available. But regardless, fans who have physical disabilities (or perhaps don’t wish to be pulled out of the game’s immersion every time its hero drops dead) will likely be pleased to know that BioWare has created the game’s combat system in a manner that is meant to be inclusive for players of all abilities and skill-levels.

The Most-Anticipated RPGs Of 2024 And BeyondSee More

About Claire Lewis

Check Also

New Dragon Age: The Veilguard Launch Trailer Gives Players A Good Look At The Bad Guys

With the Halloween launch of Dragon Age: The Veilguard just days away, developer BioWare has …

Leave a Reply

Your email address will not be published. Required fields are marked *