Phil Spencer Wants Starfield To Be Bethesda's Most Played Game Ever

Following the news that Halo Infinite has become the biggest Halo launch of all time, Microsoft’s gaming boss Phil Spencer has shared his hopes for Bethesda’s upcoming RPG, Starfield, saying that he wants to make it the most played game for the studio ever.

According to a new interview between Axios journalist Stephen Totilo and Spencer, the CEO commented on Microsoft’s recent success with Halo Infinite–which has surpassed 20 million players–as well as Forza Horizon 5, which has hit the 18 million mark since its release.

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“I love the Forza 5 and Halo stats…I love how many people played Psychonauts 2 vs. Psychonauts 1,” Spencer said. He also went on talk about his expectations for Starfield, which won’t be on PlayStation but will be on Game Pass, saying, “Quality of the title is number one, no doubt about that.”

“So, when I look at the teams, when [Bethesda Game Studios boss Todd Howard] and I talk about Starfield, it’s: ‘How do we make sure this is the most-played Todd Howard game ever?'”

Touching back on the Halo and Forza 5 releases, he said, “Those are the most played games in those franchises because we made them available on more screens than we ever have, through more business models than we’ve ever made them available.”

Additionally, following the announcement that Microsoft would be buying Activision Blizzard for nearly $70 billion, Spencer talked about wanting to reach more players, saying he believes in the “social impact of interactive entertainment.”

“Yeah, I want more people to be playing WoW in five years that are playing today. I want more people to be playing Call of Duty in five years, more people to be playing Candy Crush in five years, because we’ve made it more accessible to more people.”

In other news, Halo Infinite’s campaign co-op update, Forge, and seasonal roadmap have been delayed.

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