Rocket League Season 3 Is Now Live, Full Patch Notes Released

Rocket League’s Season 3 has begun on all platforms, including both Steam and Epic Games Store as well as consoles, and it’s available as a server-side update without a download on your part. Season 3 features the new Rocket Pass, a new arena, new tournaments, and new challenges to complete. You can see the full patch notes now.

As part of the Season 3 Rocket Pass, the new Tyranno vehicle will be available. It makes use of the Dominus hitbox, based on the vehicle released as DLC several years ago. The new arena DFH Stadium (Circuit) is available across free play, online playlists, and private matches, as well. The season will also feature Nascar and F1 content. The circuit design of the arena certainly fits the Nascar themes.

Pro tiers have been adjusted in order to remove “uncertainty from in-game purchases,” according to Psyonix. This means consistent rewards for all players, and making those rewards visible before you unlock them.

The first challenges for Season 3 are live now, as have the competitive modes. Season 3 tournaments, including new rewards and titles, have been added, as well, and the scoreboard has been changed to make it easier to read.

Rocket League Season 3 is live on PS4, PS5, Xbox One, Xbox Series X|S, PC, and Nintendo Switch. The full patch notes are below:

THE HEADLINES

Season 3 is live on all platforms. No game client update is requiredSeason 3 Rocket Pass, featuring the new car Tyranno, has begunThe new Arena ‘DFH Stadium (Circuit)’ can be found in Online Playlists, Private Matches, and Free PlaySeason 2 Competitive Rewards have been distributed to all eligible accounts

SEASON 3

Rocket Pass

Season 3 Rocket Pass, featuring the new car Tyranno, has begun Tyranno uses the ‘Dominus’ hitboxAs part of our commitment to removing uncertainty from in-game purchases, we have made the following updates to Pro Tiers Pro Tier Rewards are now consistent for all playersPro Tier Rewards are visible before unlockingAll Pro Tier Rewards feature a Painted attribute Special Edition items will appear occasionallyNot every Painted Special Edition combination is obtainableIn order to standardize Pro Tier rewards, Certified items will no longer drop in Rocket Pass. Certified items can still be found on items obtained via Blueprints, the Item Shop, and Fan RewardsPro Tier purchasing is available once again if desired

Tournaments

Season 3 Tournaments are now available New Tournament Rewards and Titles have been addedAdjusted the scoreboard to make series score more readableRemaining Season 2 Tournament Credits have been converted into All-Star Cups 0-12,000 Tournament Credits — receive 1 All-Star Cup12,001-24,000 Tournament Credits — receive 2 All-Star Cups24,001-36,000 Tournament Credits — receive 3 All-Star Cupsetc

Challenges

Stage 1 Challenges for Season 3 are now liveAdded an unlock countdown timer for Seasonal Challenge Stages

Competitive

Season 3 Competitive has begunSeason 3 Changes 3v3 Standard, 2v2 Doubles Adjusted MMR thresholds to address underpopulation in Diamond ranks and above. These ranks were significantly less populated than in previous seasons, so we are bringing their requirements into line for Season 3.Each Tier from Champion I through Grand Champion III will have a slightly wider MMR range than in Season 2Supersonic Legend is not affected by these changesExtra Modes Each tier’s MMR range is now narrower to better reflect the skill distribution of these playlists. In practice, this means that Champion+ ranks are reachable at lower MMR numbers.All Modes Reduced the intensity of the MMR compression we apply for new seasonsHigh-Tier players will not drop as much with this soft reset compared to previous Seasons

NEW CONTENT

New Arena

‘DFH Stadium (Circuit)’ can be found in Online Playlists, Private Matches, and Free Play Try not to race around the track too much during Competitive Matches

Season 2 Competitive Rewards

Season 2 Competitive has ended. Season Reward Items and Titles will be awarded for your highest Rank achieved during the season, and successful completion of the appropriate Season Reward Levels.Season 2 Rewards are custom, non-tradable Rocket Boosts Bronze I or higher: ‘S2 – Bronze’Silver I or higher: ‘S2 – Silver’Gold I or higher: ‘S2 – Gold’Platinum I or higher: ‘S2 – Platinum’Diamond I or higher: ‘S2 – Diamond’Champion I or higher: ‘S2 – Champion’Grand Champion I or higher: ‘S2 – Grand Champion’Supersonic Legend: ‘S2 – Supersonic Legend’Grand Champion Titles (in Crimson text) Competitive Grand Champion: “S2 GRAND CHAMPION”Rumble Grand Champion: “S2 RNG CHAMP”Hoops Grand Champion: “S2 DUNK MASTER”Snow Day Grand Champion: “S2 BLIZZARD WIZARD”Dropshot Grand Champion: “S2 FLOOR DESTROYER”Supersonic Legend Titles (in Titanium White text) Competitive: “S2 SUPERSONIC LEGEND”Rumble: “S2 RNGENIUS”Hoops: “S2 LEGENDARY BALLER”Snow Day: “S2 ICE TITAN”Dropshot: “S2 TILE ANNIHILATOR”

About Gabe Gurwin

Check Also

Minecraft Will Stop Supporting VR Headsets Early Next Year

There are only a handful of months left to play Minecraft in VR. That’s because …

Leave a Reply

Your email address will not be published. Required fields are marked *