Starfield Adds 60FPS On Xbox Series S Along With Other Performance Updates

All eyes might have been on the Rev-8 land vehicle introduced to Starfield yesterday, but the update also provides another treat for the eyes. Bethesda Game Studios has revealed that Xbox Series X display settings are now matched on Series S. That means 60fps is available as an option on the smaller system.

On X, Bethesda detailed the visual enhancements as part of Starfield’s August update. While the Rev-8 land vehicle and Shattered Space DLC release-date announcements were the major highlights at Gamescom Opening Night Live, there is more meat on the bone with this new patch. For instance, Starfield players can now select from 30, 40, 60, and uncapped fps options if they’re using a VRR display. Meanwhile, others can choose either 30fps or 60fps, including on Xbox Series S.

Additionally, Starfield now offers the ability to “prioritize between Visuals and Performance while trying to maintain the frame rate target,” per Bethesda. While the developer recommends picking Performance for 60fps and above, players aren’t forced to do so. Meanwhile, shallow puddles should now sport better reflections, too.

This August update follows the Starfield June update, which introduced the Creations menu to the game alongside bounty boards and melee-weapon improvements. As for the Rev-8, GameSpot has you covered on how to get the planet rover in Starfield.

Starfield Land Vehicle Update: How To Get The Rev-8 Planet RoverSee More

For more, check out GameSpot’s Starfield review. The full patch notes are below:

FEATURES

Added the new Rev-8 Vehicle which can be purchased from the ship technicianAdded Xbox Series S performance options

GENERAL

General performance and stability improvementsCreations UI fixes and improvements

GAMEPLAY

Addressed an issue that could prevent fully scanning the planet Beta Marae IGameplay Options: Addressed an issue with Legendary weapons that could cause the Well Fed and Hydrated effects to refreshGameplay Options: Addressed an issue with switching weapons that could cause the “You are now Hydrated” notification to appear frequentlyGameplay Options: Addressed an issue that could cause Sustenance effects to stop working in NG+ variantsFixed an issue with reloading the Novastrike sniper rifleResolved an issue that caused other characters to hold the Novastrike rifle incorrectlyFixed a visual issue with the Magshot reload animation in zero-gExtreme Temperature Entry Spacesuit can now be put on displaysAddressed an issue that could cause multiple items to spawn on display standsThe Rattler displayed on the Trackers Alliance headquarters wall can now be interacted withGravity Well no longer pulls NPCs into the ships in the Chop ShopAdjusted map location markers in cities to improve fast travellingThe apartment in The Well in New Atlantis now has a map markerThe marker for Shepherd’s General Store in Akila should display properlyFixed an issue that caused the Rapid Legendary effect to not properly apply to melee weaponsAddressed an issue that could cause Lyle Brewer to become hostile to the player as a followerUpdated the status text for the Shielded Grip and Large Shielded Grip mods for the Plasma CutterAdjusted the balance on Mysterious Tracker’s Voice audioResolved an issue that could cause unexpected noises upon entering the Lodge for NG+ variants

SHIPS

Fixed an issue that could cause Ship docking bridges to remain extendedAddressed an issue with modifying a landed non-home ship that could cause a duplicate ship model to appear on the landing padShipbuilder: Ship module variants and flip versions will now correctly revert to the original when pressing the Cancel buttonShip Decoration: Addressed an issue with the Ecliptic Claymore that could allow objects to be placed outside of the ship

GRAPHICS

Fixed an issue that would cause the Frame generation setting to be turned off when DLSS was selected for Upscaling (PC)Fixed lighting for ship and station interiors in photo modeImproved quality of reflections in shallow puddlesAddressed an issue with upscaling that could cause visual artifacts on planets when viewed from spaceHelmets will now toggle correctly for companions who are downed in photo mode

UI

Addressed an issue with the Ship and Inventory menus on 21:9 resolutionsFixed an issue with how large Carry Capacity is displayed in the inventory with large font enabledAddressed an issue with how The Cue Ball and Ping Pong Ball display in the inventory menu

OUTPOSTS

Flood lamps decoration items will now correctly toggle off and on at outposts featuring a power source

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